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Wings 3D Development Forum Wings 3D Wings 3D v
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Wings 2.3

 
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Wings 2.3

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dgud
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Grumpy Dev
Posts: 692
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Joined: Nov 2012
#1
10-09-2023, 05:11 PM (This post was last modified: 10-09-2023, 09:25 PM by micheus.)
--- 2.3 --------------------------------------------

- Added option to rotate the environment map. [micheus]

- Fixed misplaced context menu in a multiple display setup. [micheus]

- Fixed Align command in AutoUV editor that was not working properly. [micheus]

- Added Proportional option to the Distribution command in AutoUV editor. [micheus]

- Replaced the label 'Radial' by 'Radius' in Sphere primitive dialog.
  Thanks to e.m.hobo for the suggestion. [micheus]

- Fixed a crash when closing a window with the context menu active. Thanks to markie. [dgud]

- Fixed a crash when renaming screenshots. Thanks to markie. [micheus]

- Fixed the Connect RMB command that was entering in slide mode after no
  connection has been done. [micheus]

- Fixed a soft crash caused by selectiong MMB for Flow Connect command [micheus]

- Fixed the Collapse command that was creating wrong topolgy in
  face mode. Thanks to ptoing. [micheus]

- Fixed NormalMap rendering, thanks Markie. [dgud]

- Updated the splash screen image whth the one choosen in the contest.
  Congrats to user chosetec. [micheus]

- Fixed a crash which happened during start on some Intel GPUs when MSAA was
  disabled in a PC setup. [Micheus]

- Fixed the bind DELETE key after it has been unbound. Thanks to ptoing. [micheus]

- Added more import and export features to palette window. Fixed right
  click when outside palette square. Thanks tkbd and micheus for
  suggestions and testing. [Edward Blake]

- Fixed a division by zero crash in AutoUV when very tiny islands
  exists. Thanks tkbd [micheus]

- The file type in the file dialog now is in accordance with the glTF type
  choosen in the option dialog. Thanks to markie [micheus]

- Rewrote OpenGL window handling to make it work with EGL on linux,
  and various other linux fixes. [dgud]

- Fixed a bug in transparency rendering. [dgud]

- Lots of improvements in various Importers/Exporters by Edward Blake.
  Import DirectX (.x) files.
  Added X3D export, adding X3D and VRML import.
  SVG additions and improvments.
  Added WMF and EMF path import plugin.
  Improved Adode Postscript support.

- The file type in the file dialog now is in accordance with the glTF type
  choosen in the option dialog. Thanks to markie [micheus]

- Added Bend command to AutoUV toolset. [micheus]

- New primitive Oblong [micheus]

- Fixed a crach in autouv when rotating a char with multiple edges selected. [micheus]

- When objects and materials was including invalid charactes the .dae file
  couldn't be imported by other applications. Thanks to Wҽɳԃιҽ Bʅαƈƙƚԋσɾɳ [micheus]

- For the first time, there is a now separate Wings package
  optimized for Macs with an M1 or M2 chip (Apple Silicon). [bjorng]

- New Duplicate Radial command. [micheus]
micheus
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#2
10-09-2023, 09:30 PM
Thank you dgud for this so waited release!
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
Geta-Ve
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Posts: 152
Threads: 20
Joined: Nov 2012
#3
10-11-2023, 12:39 AM
Fantastic! I can't believe this software is still being updated. Amazing work, I still find myself whipping it out every now and again. There's something extremely satisfying about polygon modelling. Thank you very much for your hard work.
edb
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Posts: 133
Threads: 16
Joined: Nov 2022
#4
10-12-2023, 10:39 PM
Thank you dgud for a new release!
Nova
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Posts: 164
Threads: 22
Joined: Nov 2012
#5
10-13-2023, 08:27 AM
Great to see a new release! Flathub page for Wings still says 2.2.9. Do you know if there's a delay before it gets updated there?
micheus
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#6
10-13-2023, 10:26 AM (This post was last modified: 10-13-2023, 10:27 AM by micheus.)
Nova, we have been experiencing some issues building it.
Hopefull we can get it right soon.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
Nova
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#7
10-13-2023, 10:31 AM
Cheers for the quick reply Smile I'll keep an eye on it and give it a spin when it gets updated!
micheus
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#8
10-17-2023, 09:26 AM
(10-13-2023, 08:27 AM)Nova Wrote: Great to see a new release! Flathub page for Wings still says 2.2.9. Do you know if there's a delay before it gets updated there?
Nova, It's already available.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
sciroccorics
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Posts: 26
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#9
10-20-2023, 12:08 PM
Hi everybody,

I've just tried the new release. Interesting new stuff, BUT also a very annoying change in the interface : on previous versions, when you right click somewhere on the screen, the position of the popup menu was always adjusted so that the whole window is visible, but on 2.3 (at least on Windows, haven't tried on other OS yet) the top-left corner of the popup is always located on the mouse click position, which means that if you click somewhere in the lower half of the screen, most of your popup menu is not visible. So you have to release the mouse, move it towards top screen and click again. This appears to me as having a strong impact on the workflow.

Am I the only one that this evolution bothers ?
>>> sciroccorics <<<
micheus
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Joined: Jun 2012
#10
10-20-2023, 12:26 PM
(10-20-2023, 12:08 PM)sciroccorics Wrote: I've just tried the new release. Interesting new stuff, BUT also a very annoying change in the interface : on previous versions, when you right click somewhere on the screen, the position of the popup menu was always adjusted so that the whole window is visible, but on 2.3 (at least on Windows, haven't tried on other OS yet) the top-left corner of the popup is always located on the mouse click position, which means that if you click somewhere in the lower half of the screen, most of your popup menu is not visible. So you have to release the mouse, move it towards top screen and click again. This appears to me as having a strong impact on the workflow.
Yeah, we already know about that.
I think you missed the Bugs Reports session: Current Version of Wings3D - bug reports->Popup menu out of screen

Go there for the fix that was already provided. Wink
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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