05-03-2014, 04:06 PM 
	
	
	
		Hello, im working on a 3d model and im having the following question:
If you have one solid object and you have a specific part that you want to seperate in to a new object so you can moove it and Unity3D will recognise as standalone model how do you do it?
You can check the screenshot to see the parts that i want to seperate http://prntscr.com/3fsudh
Thanks
	
	
	
If you have one solid object and you have a specific part that you want to seperate in to a new object so you can moove it and Unity3D will recognise as standalone model how do you do it?
You can check the screenshot to see the parts that i want to seperate http://prntscr.com/3fsudh
Thanks
 
	 


![[Image: tw.png]](https://i.postimg.cc/QdjwyGVz/tw.png) @MicheusVieira
 @MicheusVieira   ![[Image: yt.png]](https://i.postimg.cc/WpJBDwQ5/yt.png) @MicheusVieira
 @MicheusVieira   ![[Image: da.png]](https://i.postimg.cc/xTvB5TjH/da.png) Micheuss
 Micheuss   ![[Image: ig.png]](https://i.postimg.cc/4xMvhpC1/ig.png) micheus4wings3d
 micheus4wings3d    thank you so much! also is there any window like Blender so set the cords of an object?
 thank you so much! also is there any window like Blender so set the cords of an object?