01-21-2015, 08:03 PM
"Because it runs as bytecode on a software virtual machine rather than on raw hardware." - nemyax
Nendo ran very smooth. Mari as well. Wings is great up until a certain polygon count and then it just seems to get exponentially slower and slower to a point where you have to break your model up into lots of little bits and you start to question your sanity. So if Wings runs in a kind of Java like virtual machine, how do you fix that? How do you free it from erlang and make it run on "Raw Hardware"?
Nendo ran very smooth. Mari as well. Wings is great up until a certain polygon count and then it just seems to get exponentially slower and slower to a point where you have to break your model up into lots of little bits and you start to question your sanity. So if Wings runs in a kind of Java like virtual machine, how do you fix that? How do you free it from erlang and make it run on "Raw Hardware"?