Another small but important improvement an already existing tool may have: adding numerical input in circularize command!
I felt the need of it when trying to model a pipe like object -a flower stem- which I wanted it to begin as a star like shape in its initial face and be transformed to a circle shaped end face gradually (and gracefully, of course). If we had a way regulating the amount of circularize command, so that in every extrusion step it may be changed such a thing could be very easy to achieve.
Below I put an image illustrating the idea: if we had the way we could begin from, say, the 'g' loop and in every step of extrusion we could put another circularizing value, to the point that the final 'a' loop might be totally circular. So we might have a very smooth transition from a star like shape to a totally circular shape (in the case of a flower stem the circularizing would follow the opposite direction, of course, but here I do put this image for reasons of better visual explanation)...
I felt the need of it when trying to model a pipe like object -a flower stem- which I wanted it to begin as a star like shape in its initial face and be transformed to a circle shaped end face gradually (and gracefully, of course). If we had a way regulating the amount of circularize command, so that in every extrusion step it may be changed such a thing could be very easy to achieve.
Below I put an image illustrating the idea: if we had the way we could begin from, say, the 'g' loop and in every step of extrusion we could put another circularizing value, to the point that the final 'a' loop might be totally circular. So we might have a very smooth transition from a star like shape to a totally circular shape (in the case of a flower stem the circularizing would follow the opposite direction, of course, but here I do put this image for reasons of better visual explanation)...