02-01-2016, 09:16 PM
It is my turn to open a thread with Wings’ works, sketches, experiments etc here. I begin with a result of experimenting with Wings’ Manifoldlab version’s ‘subtract++’ boolean tool. The idea of using this tool for making hard surface objects constituted by nicely beveled parts came to me from a very clever plugin that has been developed very recently (the ‘hard ops’ plugin) for Blender.
All the modeling has been done in Wings. Only the main rounded cube body has been imported from Blender. The staging and rendering too is totally worked out in Blender.
As it is clearly evident the booleans in Wings-Manifoldlab can be of great use in hard surface modeling tasks. Hope that the present post will act as an inspiration to other users too for finding ways to harvest their power.
No need to say, all the constructive comments are welcome…
All the modeling has been done in Wings. Only the main rounded cube body has been imported from Blender. The staging and rendering too is totally worked out in Blender.
As it is clearly evident the booleans in Wings-Manifoldlab can be of great use in hard surface modeling tasks. Hope that the present post will act as an inspiration to other users too for finding ways to harvest their power.
No need to say, all the constructive comments are welcome…