06-11-2016, 01:16 PM
humm. Curious.
Sorry, it was my bad. I just assumed that moving the faces along normal you were going to get the same shape you used to apply weld.
It seems something else happens to the vertex attributes when using that method.
Sorry for the confusion.
Sorry, it was my bad. I just assumed that moving the faces along normal you were going to get the same shape you used to apply weld.
It seems something else happens to the vertex attributes when using that method.
Sorry for the confusion.