07-16-2016, 02:35 AM
I tested all of my example files. Turning off "Transp Refraction" makes all of the background colors work. Does this option still do what it is meant to do?
I do not think that Alpha backgrounds are working.
I am seeing lots of graininess in the Cardioid Caustics, Diamond Dispersion, Mug Caustics, Prism Dispersion, and Transparency Map examples. Also, the caustics in the Refractive Caustics (Marbles) and Cardioid Caustics examples are not as sharp.
I do not understand what the "console-colors-disabled" option does?? I am glad you can add it. I just do not understand what the difference is...
Thanks,
oort
I do not think that Alpha backgrounds are working.
I am seeing lots of graininess in the Cardioid Caustics, Diamond Dispersion, Mug Caustics, Prism Dispersion, and Transparency Map examples. Also, the caustics in the Refractive Caustics (Marbles) and Cardioid Caustics examples are not as sharp.
I do not understand what the "console-colors-disabled" option does?? I am glad you can add it. I just do not understand what the difference is...
Thanks,
oort