07-22-2016, 09:36 AM
(This post was last modified: 07-22-2016, 09:38 AM by david.bluecame.)
Hello,
I've released YafaRay v3.0.1-beta
http://www.yafaray.org/community/forum/v...=15&t=5173
Some of the changes are important as the IBL sampling long standing issue. Also, some of the changes are very relevant for the new YafaRay Wings3D plugin.
With this version it's not needed to use the option "-pbp none". In fact, it will be better if you remove it please, as I'm planning to implement that in the Plugin to select whether the new params badge should be disabled, at the top or at the bottom. If you leave the option "-pbp none" the badge will never appear.
Changes from v3.0.0-beta to v3.0.1-beta:
----------------------------------------
* Important: Background IBL light sampling fix. This solves a long standing problem with incorrect background lighting accuracy and fireflies. (http://yafaray.org/node/752, http://yafaray.org/node/727, http://yafaray.org/node/566).
* IBL clamp sampling parameter no longer needed thanks to the fix above, so it has been removed from the exporter.
* Fix for crash when using yafaray-xml without specifying the type of badge to be used.
Note for Wings3D: this means that it's no longer needed to use the option "-pbp none". YafaRay options line for YafaRay v3.0.1 should be empty now.
* yafaray-xml: new "-ccd" "console-colors-disabled". If specified, disables the Console colors ANSI codes, useful for some 3rd party software that cannot handle ANSI codes well.
Note for Wings3D: I've already set -ccd in my YafaRay plugin fork
* Light photon control: changed back control param names from "shoot_" to "with_" as originally for better backwards compatibility with 3rd party exporters
Note for Wings3D: This should solve the problems with grainy caustics
* Render Passes: added "generic" external render passes for other Exporters and plugins other than Blender Exporter
Note for Wings3D: You should be able to render passes with this version and my YafaRay plugin fork
* Render passes: added new debug passes for diagnosing light estimation problems
I hope you like it. Please let me know if you have any issues!
I've released YafaRay v3.0.1-beta
http://www.yafaray.org/community/forum/v...=15&t=5173
Some of the changes are important as the IBL sampling long standing issue. Also, some of the changes are very relevant for the new YafaRay Wings3D plugin.
With this version it's not needed to use the option "-pbp none". In fact, it will be better if you remove it please, as I'm planning to implement that in the Plugin to select whether the new params badge should be disabled, at the top or at the bottom. If you leave the option "-pbp none" the badge will never appear.
Changes from v3.0.0-beta to v3.0.1-beta:
----------------------------------------
* Important: Background IBL light sampling fix. This solves a long standing problem with incorrect background lighting accuracy and fireflies. (http://yafaray.org/node/752, http://yafaray.org/node/727, http://yafaray.org/node/566).
* IBL clamp sampling parameter no longer needed thanks to the fix above, so it has been removed from the exporter.
* Fix for crash when using yafaray-xml without specifying the type of badge to be used.
Note for Wings3D: this means that it's no longer needed to use the option "-pbp none". YafaRay options line for YafaRay v3.0.1 should be empty now.
* yafaray-xml: new "-ccd" "console-colors-disabled". If specified, disables the Console colors ANSI codes, useful for some 3rd party software that cannot handle ANSI codes well.
Note for Wings3D: I've already set -ccd in my YafaRay plugin fork
* Light photon control: changed back control param names from "shoot_" to "with_" as originally for better backwards compatibility with 3rd party exporters
Note for Wings3D: This should solve the problems with grainy caustics
* Render Passes: added "generic" external render passes for other Exporters and plugins other than Blender Exporter
Note for Wings3D: You should be able to render passes with this version and my YafaRay plugin fork
* Render passes: added new debug passes for diagnosing light estimation problems
I hope you like it. Please let me know if you have any issues!