(08-12-2016, 03:29 AM)oort Wrote: I did a little bit of googling and found the following link interesting: SSLT FinishI found that too.
In the global options we can use the parameters like this:
Code:
subsurface {
mm_per_unit INT
radiosity BOOL
samples INT, INT
}
which I think this parameter is very important to produce a good result:
mm_per_unit: "To adjust materials to the dimensions of your scene, you should first determine the proper mm_per_unit setting (it should always match the actual scale of the object) to use in the global settings block, then adjust the materials translucency value."
It's well documented in that link and I think we need to make a relationship between the Wings3d units and the units used by POV-Ray in order to properly set its value.