08-18-2016, 12:54 AM
Unshattera,
Many of the updates/additions to Wings3D have been done by people with no previous knowledge of Programming. I imagine you could learn Erlang very quickly. Those who have used other programming languages have come to like Erlang.
It may be that people involved with Unreal do not use Wings3D because there is no export option for that format (Ase). I assume that is the format still used. It is possible to export to .ase with Blender. I am assuming that is still true as well... If you were to start coding, creating a plugin for .ase export would be a great start... That might bring others to Wings3D.
I played with Unreal a long time ago. I even posted instructions for going from Wings3D to Unreal on my old website... Wings3D to Unreal
oort
Many of the updates/additions to Wings3D have been done by people with no previous knowledge of Programming. I imagine you could learn Erlang very quickly. Those who have used other programming languages have come to like Erlang.
It may be that people involved with Unreal do not use Wings3D because there is no export option for that format (Ase). I assume that is the format still used. It is possible to export to .ase with Blender. I am assuming that is still true as well... If you were to start coding, creating a plugin for .ase export would be a great start... That might bring others to Wings3D.
I played with Unreal a long time ago. I even posted instructions for going from Wings3D to Unreal on my old website... Wings3D to Unreal
oort