I do not know if it is a bug in Pov-Ray but in the text window the information is not consistent. At the beginning of the windows I see.
At the end of the window I see.
Also I see that the Gamma is not consistent with what my settings are in Wings3D. I have Gamma set to 1.0 but the Pov-Ray text window shows the following:
This morning increasing the Threshold to 0.9 is not helping to get rid of the strange lines and boxes in the material.
I guess you need to modify the code for that variable so that the range is from 0.0 to 0.9 to avoid the Pov-Ray crash. ???
oort
Here is an image showing the "lines and boxes" problem in the material. Maybe it is a bug in the experimental SSLT???
oort
Quote:Rendering using command line 'ExampleCandle-POVRayOort3_export.pov +W400 +H400 +FN
+oExampleCandle-POVRayOort3.png +A0.9 +R3 '.
Rendering with 4 threads.
At the end of the window I see.
Quote:Parser Time
Parse Time: 0 hours 0 minutes 0 seconds (0.062 seconds)
using 1 thread(s) with 0.062 CPU-seconds total
Bounding Time: 0 hours 0 minutes 0 seconds (0.000 seconds)
using 1 thread(s) with 0.000 CPU-seconds total
Also I see that the Gamma is not consistent with what my settings are in Wings3D. I have Gamma set to 1.0 but the Pov-Ray text window shows the following:
Quote: Quality: 9
Bounding boxes.......On Bounding threshold: 3
Antialiasing.........On (Method 1, Threshold 0.900, Depth 3, Jitter 1.00, Gamma 2.50)
This morning increasing the Threshold to 0.9 is not helping to get rid of the strange lines and boxes in the material.
I guess you need to modify the code for that variable so that the range is from 0.0 to 0.9 to avoid the Pov-Ray crash. ???
oort
Here is an image showing the "lines and boxes" problem in the material. Maybe it is a bug in the experimental SSLT???
oort