09-02-2016, 12:48 PM
Thanks for responding ... but I don't see an option like that? Using 1.5.4
Attaching a screenshot of my Preferences > General
I tried checking/unchecking the two options in the Highlighting section, but neither seems to be what I want. Checking "Conditional Deselection" had no visible effect. Unchecking "Objects" caused it to not highlight what's under the cursor when in object mode, but it still behaves as if the object under the cursor were the selection.
There are two significant use cases that this is breaking.
1. The Frame command (Shift+A):
In version 1.3.1, if I pressed Shift+A with something selected, it positioned the camera to fit that something in the viewport. If I pressed Shift+A with nothing selected, it would fit the entire scene in the viewport.
In newer versions, if I am zoomed in close to something, it is impossible to have nothing selected. The only way to zoom out to fit the entire scene is to first manually zoom out using the scroll wheel. Suppose I'm working zoomed in on a particular small, detailed feature of my object, and I want to zoom out to the entire scene. In 1.3.1 I would press Space to deselect everything, and then Shift+A to zoom to fit the scene. But with newer versions, if my object is filling my entire viewport and I press Shift+A, even though I have nothing selected, it zooms in on whatever the cursor is over. Even in vertex mode. It will zoom to fit a single vertex, which has zero size, in the viewport.
So I have to manually zoom out until part of the viewport contains open sky, before I can use the hotkey to zoom out.
2. Creating new objects:
In Wings 1.3.1, I can press Space to deselect all, and right click bring up the menu to add a new object to the scene. In newer versions, I cannot add a new object to the scene without first zooming out far enough that there is no object under my cursor.
So I have to manually zoom out until part of the viewport contains open sky, before I can create a new object.
I do not like this feature. It was optional, and should have remained optional IMO.
(The stipled face/object selections I could probably get used to.)
Attaching a screenshot of my Preferences > General
I tried checking/unchecking the two options in the Highlighting section, but neither seems to be what I want. Checking "Conditional Deselection" had no visible effect. Unchecking "Objects" caused it to not highlight what's under the cursor when in object mode, but it still behaves as if the object under the cursor were the selection.
There are two significant use cases that this is breaking.
1. The Frame command (Shift+A):
In version 1.3.1, if I pressed Shift+A with something selected, it positioned the camera to fit that something in the viewport. If I pressed Shift+A with nothing selected, it would fit the entire scene in the viewport.
In newer versions, if I am zoomed in close to something, it is impossible to have nothing selected. The only way to zoom out to fit the entire scene is to first manually zoom out using the scroll wheel. Suppose I'm working zoomed in on a particular small, detailed feature of my object, and I want to zoom out to the entire scene. In 1.3.1 I would press Space to deselect everything, and then Shift+A to zoom to fit the scene. But with newer versions, if my object is filling my entire viewport and I press Shift+A, even though I have nothing selected, it zooms in on whatever the cursor is over. Even in vertex mode. It will zoom to fit a single vertex, which has zero size, in the viewport.
So I have to manually zoom out until part of the viewport contains open sky, before I can use the hotkey to zoom out.
2. Creating new objects:
In Wings 1.3.1, I can press Space to deselect all, and right click bring up the menu to add a new object to the scene. In newer versions, I cannot add a new object to the scene without first zooming out far enough that there is no object under my cursor.
So I have to manually zoom out until part of the viewport contains open sky, before I can create a new object.
I do not like this feature. It was optional, and should have remained optional IMO.
(The stipled face/object selections I could probably get used to.)