09-08-2016, 01:42 PM
tkbd, thanks for your the feedback.
I think the Perspective must (continue) to reflect the current Wings3d camera view, as well as the Orthographic one that make it consistent with the current view as we can see in this note found in official doc about the Types of Projection:
Note, that gamma is related to AA (you read that in the log). I also illustrated its use in the previous post I did for oort as well as I added references to the way the gamma is managed by POV-Ray - and there are some options, but the only important one is that we are already using and that to be specific assumed_gamma.
What I thought related to that was to add an option to enable POV-Ray to save the image using the sRGB gamma option.
Please see the links in my answer to oort in the post #106
(09-08-2016, 10:39 AM)tkbd Wrote: But,It couldn't be set angle value(the range 1-179) when type of Perspective and Orthographic camera.That was on purpose.
The slider is grayed out.
I think that should enable an Angle of the slider (and input field) for Type Camera of Perspective and Orthographic.
I think the Perspective must (continue) to reflect the current Wings3d camera view, as well as the Orthographic one that make it consistent with the current view as we can see in this note found in official doc about the Types of Projection:
Code:
If, in a perspective camera, you replace the perspective keyword by orthographic and leave all other parameters the same, you will get an orthographic view with the same image area, i.e. the size of the image is the same. The same can be achieved by adding the angle keyword to an orthographic camera. A value for the angle is optional.
Quote:See a following reference page,(The example an angle to set 33 for isometric view by Orthographic) http://www.f-lohmueller.de/pov_tut/camer...era_e1.htmI know this site. I learned much of POV-Ray using it as reference.
(This site has very useful informations for PovRay.)
Quote:But Gamma setting is 1.0 on dialog, but it seems that actualy use Gamma 2.5. It was same result as oort's.I considered the discussion about this item finished.
Note, that gamma is related to AA (you read that in the log). I also illustrated its use in the previous post I did for oort as well as I added references to the way the gamma is managed by POV-Ray - and there are some options, but the only important one is that we are already using and that to be specific assumed_gamma.
What I thought related to that was to add an option to enable POV-Ray to save the image using the sRGB gamma option.
Please see the links in my answer to oort in the post #106