10-07-2016, 04:31 PM
Micheus,
Thanks! I see now that by defining a Custom Lens under Viiew > Camera Settings, I can define a lens that is 600 x 800 and then specify 800 x 600 in the YafaRay Camera settings. This results in a render framed as expected...
Why are the numbers H x W in the Camera settings? Is that normal for a real camera lens? If so, maybe the settings in YafaRay should be swapped (Height, Width instead of Width, Height as they are now) to be consistent with the Camera settings to avoid user confusion???
I think you are saying I can avoid docking by avoiding moving the Outliner, etc. over the main window. I can do that, but unfortunately I still have an old square monitor instead of a widescreen monitor. I guess I need to learn to work with the new way. I have not worked with programs with docking so I guess I have a steeper learning curve...
Thanks,
oort
Thanks! I see now that by defining a Custom Lens under Viiew > Camera Settings, I can define a lens that is 600 x 800 and then specify 800 x 600 in the YafaRay Camera settings. This results in a render framed as expected...
Why are the numbers H x W in the Camera settings? Is that normal for a real camera lens? If so, maybe the settings in YafaRay should be swapped (Height, Width instead of Width, Height as they are now) to be consistent with the Camera settings to avoid user confusion???
I think you are saying I can avoid docking by avoiding moving the Outliner, etc. over the main window. I can do that, but unfortunately I still have an old square monitor instead of a widescreen monitor. I guess I need to learn to work with the new way. I have not worked with programs with docking so I guess I have a steeper learning curve...
Thanks,
oort