01-09-2013, 11:28 PM
Quote:Smooth dolly/zoom can easily be added to the Wings3d camera.
Nice to know.
Three questions:
(a) why dont you adopt Mirai Camera? Very similar to Wings Camera, but with zoom already implemented... Cant understand.
(b) Both Mirai and Wings cameras have a strange pan behaviour: you drag the mouse in some direction, pan occurs in opposite direction. What do you think about it? Is it possible to change this?
© Will this be really mandatory? Will you really eliminate all camera modes to keep just one? If so, to adequate my Wings workflow, can i begin to work with Wings Camera to accustom with it?
Quote:Unsure how 'instant' results are obtained in Maya mode (using this as an ex since it's been mentioned before) I see little (if any) conceptual difference between having to hold down the Alt key prior to messing around ... messing around ... then releasing Alt (to accept) and pressing mmb to start cam mode, messing around ... and accepting with lmb (in wings mode)
Whilst they're using different approaches, in both cases cam mode can only be started / stopped by doing 'something'
or am I missing something?
Hard to explain, Paul, but i'll try.
Maya, Blender, Max cameras work by holding a modifier key and a mouse key, drag mouse and release the keys.
Mirai, Wings cameras work different way. Tumble requires mmb click to start and lmb to end (one key more). Tumble is always on (it strange for me, but it seems cool when familiarized).
Clicking on mmb isnt the most confortable act to me (hold it to drag mouse is more common): i am a little afraid about ergonomic aspects with the time of use...
well, no pain, no gain... I'll try to adopt Wings Camera if this is official from Optigon. I am just awaiting for a clear definition about this...
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