I bet you have not heard of THIS ... This is what I was asking about ...
http://www.youtube.com/watch?v=hKN3IcPdpkk
Not released yet.
It uses code like :
R2 is radius of destination sphere.
R1 is radius from Y axis to point for which DY is calculated.
DY = math
qrt( R2^R2 - (R1^R1)
Stamp mode is very cool, nevertheless. Thanks.
http://www.youtube.com/watch?v=hKN3IcPdpkk
Not released yet.
It uses code like :
R2 is radius of destination sphere.
R1 is radius from Y axis to point for which DY is calculated.
DY = math

Stamp mode is very cool, nevertheless. Thanks.