Im sure he understood.
What he means is you can use the context menu option (create texture) to create a texture using the background colour white.
After that the ABCD image will be replaced by a white one and you can continue editing your UV meshes.
What he means is you can use the context menu option (create texture) to create a texture using the background colour white.
After that the ABCD image will be replaced by a white one and you can continue editing your UV meshes.