11-18-2016, 11:07 PM
To change the UV Editor background to white:
After uvmapping an object
1. Open Outliner window
2. In "Materials", expand the object_auv to see auvBG
3. RMB click on auvBG and click on "Remove Texture"
4. In "Images", RMB click on auvBG and click on "Delete"
It is all: UV Editor background is now white!
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I agree it was very useful the old command Show/Hide Background Image...
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To change the UV Editor background to another image:
(After uvmapping an object)
1. Open Outliner window
2. File | Import Image, pick any image: it will appear in "Images" session in Outliner
3. In Outliner windows, pick the imported image, drag and drop it over the object_auv
It is all.
After uvmapping an object
1. Open Outliner window
2. In "Materials", expand the object_auv to see auvBG
3. RMB click on auvBG and click on "Remove Texture"
4. In "Images", RMB click on auvBG and click on "Delete"
It is all: UV Editor background is now white!
----------------
I agree it was very useful the old command Show/Hide Background Image...
---------------
To change the UV Editor background to another image:
(After uvmapping an object)
1. Open Outliner window
2. File | Import Image, pick any image: it will appear in "Images" session in Outliner
3. In Outliner windows, pick the imported image, drag and drop it over the object_auv
It is all.
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