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Wings 3D Development Forum Wings 3D Interface & Usage v
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What is wrong

 
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What is wrong

orbiter
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Junior Member

Posts: 40
Threads: 10
Joined: Jan 2013
#6
11-24-2016, 01:44 PM
Dear Mishou,
Please understand I am not trying to pick a fight or anything negative at all. I am just wondering what you meant. I am also sure you meant well.

Anyway to return to the issue. I did the Doo Sabin subdivision and it did look better but each face had now turned into 4 faces. As each face is meant to be a metal cover plate, why have 4 half metre plates when 1 single metre plate would do fine. So I did and Undo and went back to a single face.

I can only think that rather than returning to a state stored in memory it did a recalculation. Result does look better. Its still not what I would think should happen. Squeeze a square into a trapazoid, should still give a "regular" result. It still looks like it is being pulled to a (non-existent) vertice, only now, less so.
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Messages In This Thread
What is wrong - by orbiter - 11-23-2016, 11:00 AM
RE: What is wrong - by Mishou - 11-23-2016, 04:13 PM
RE: What is wrong - by micheus - 11-23-2016, 06:34 PM
RE: What is wrong - by orbiter - 11-23-2016, 07:09 PM
RE: What is wrong - by Mishou - 11-24-2016, 11:17 AM
RE: What is wrong - by orbiter - 11-24-2016, 01:44 PM
RE: What is wrong - by Mishou - 11-24-2016, 06:05 PM
RE: What is wrong - by dgud - 11-24-2016, 08:55 PM
RE: What is wrong - by orbiter - 11-25-2016, 12:43 AM
RE: What is wrong - by orbiter - 11-25-2016, 04:32 AM
RE: What is wrong - by dgud - 11-25-2016, 07:14 AM
RE: What is wrong - by orbiter - 11-25-2016, 03:06 PM

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