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CG Useful Tutorials (modelling, technics, tips, ...)
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CG Useful Tutorials (modelling, technics, tips, ...)
micheus
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#21
11-25-2016, 11:11 AM
6 Tips to improve your uv mapping workflow
by
Paul H. Paulino
@MicheusVieira
@MicheusVieira
Micheuss
micheus4wings3d
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Wings3D Team stands for:
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and
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Messages In This Thread
CG Useful Tutorials (modelling, technics, tips, ...)
- by
micheus
- 02-21-2013, 01:54 AM
Good tips of texturing for next-gen games
- by
micheus
- 06-07-2013, 04:14 AM
Low-poly character tutorial
- by
micheus
- 06-07-2013, 05:14 AM
Other tips
- by
micheus
- 06-07-2013, 07:43 AM
RE: CG Useful Tutorials (modeling, techinics, tips, ...)
- by
povmaniac
- 06-07-2013, 08:21 AM
Kerkythea Render
- by
micheus
- 09-09-2013, 04:18 PM
Topology tips
- by
micheus
- 09-19-2013, 10:04 PM
How to make a HDRI
- by
micheus
- 12-13-2013, 10:06 PM
Game Character Creation
- by
micheus
- 02-01-2014, 07:29 AM
Matte Painting
- by
micheus
- 02-21-2014, 06:30 AM
Low-poly Tips
- by
micheus
- 02-21-2014, 07:41 AM
Free sculpt tutorials
- by
micheus
- 03-28-2014, 01:32 AM
Wings3d and XNormal
- by
micheus
- 10-21-2014, 08:16 PM
PBR (Physically-Based Rendering)
- by
micheus
- 01-09-2015, 12:33 AM
Create a Game Ready Fire Extinguisher
- by
micheus
- 01-09-2015, 09:24 PM
RE: CG Useful Tutorials (modelling, technics, tips, ...)
- by
sophiajohn
- 01-20-2015, 06:36 AM
RE: CG Useful Tutorials (modelling, technics, tips, ...)
- by
denis012
- 02-01-2015, 02:36 PM
Texture tips
- by
micheus
- 07-22-2016, 10:11 PM
Making of Varga
- by
micheus
- 10-24-2016, 06:17 AM
Tiling rock texture
- by
micheus
- 11-12-2016, 02:44 AM
UV Mapping
- by
micheus
- 11-25-2016, 11:11 AM
RE: CG Useful Tutorials (modelling, technics, tips, ...)
- by
Asticles
- 01-29-2017, 10:32 AM
Tips about how to capture material to create textures
- by
micheus
- 06-18-2017, 09:58 PM
3d Carving
- by
micheus
- 07-23-2017, 07:24 AM
Material settings
- by
micheus
- 08-29-2017, 10:50 PM
Unity engine
- by
micheus
- 08-30-2017, 07:55 PM
Why model whit quads?
- by
micheus
- 09-28-2017, 11:40 AM
PBR - Physically Based Rendering
- by
micheus
- 04-09-2018, 01:55 PM
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