11-25-2016, 03:06 PM
I am trying to keep the Poly count down as the detail on the model is just eye candy. The Sim that it will be used in ( Orbiter ) is more about the physics of the Mesh/Model then the looks.
Hopefully some of the points raised will help other users, sure helped me.
Thanks everyone
Hopefully some of the points raised will help other users, sure helped me.
Thanks everyone