11-30-2016, 01:24 PM
You must also use one light/hemisphere light because that is the only one that uses normal (and bump) maps when rendering. Scene lights and Two lights ignores none diffuse textures.
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Messages In This Thread |
Thumb Print ?? - by orbiter - 11-30-2016, 02:22 AM
RE: Thumb Print ?? - by micheus - 11-30-2016, 02:25 AM
RE: Thumb Print ?? - by orbiter - 11-30-2016, 02:27 AM
RE: Thumb Print ?? - by micheus - 11-30-2016, 02:36 AM
RE: Thumb Print ?? - by micheus - 11-30-2016, 02:39 AM
RE: Thumb Print ?? - by orbiter - 11-30-2016, 02:40 AM
RE: Thumb Print ?? - by orbiter - 11-30-2016, 05:19 AM
RE: Thumb Print ?? - by micheus - 11-30-2016, 12:05 PM
RE: Thumb Print ?? - by dgud - 11-30-2016, 01:24 PM
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