12-02-2016, 03:28 AM
Thanks for the update.
I decided to put the performance improvements to the test by importing the Dragon and Happy Buddha models from the Stanford Repository, converted to .obj and .dae. I did not do poly reduction on the models. Yes, these are very high poly models that one would never create in Wings3D but they really put Wings to the test.
Testing with Wings 1.5.4... (only .obj is supported)
Importing either Dragon or Happy Buddha causes Wings 1.5.4 to crash.
Testing with Wings 2.0.5... (only .obj is supported)
Importing either Dragon or Happy Buddha does NOT cause Wings 2.0.5 to crash.
There is a lag in response when moving the camera and using U to rotate gives slow rotation.
Testing with Wings 2.1.4.1... (both .obj and .dae are supported)
Importing either Dragon or Happy Buddha .obj files does NOT cause Wings 2.1.4.1 to crash.
Response is fast and using U to rotate gives fast rotation.
Importing either Dragon or Happy Buddha .dae files into Wings 2.1.4.1 causes a crash but a crash dump text file is created. I will post that info in the bug section.
oort
I decided to put the performance improvements to the test by importing the Dragon and Happy Buddha models from the Stanford Repository, converted to .obj and .dae. I did not do poly reduction on the models. Yes, these are very high poly models that one would never create in Wings3D but they really put Wings to the test.
Testing with Wings 1.5.4... (only .obj is supported)
Importing either Dragon or Happy Buddha causes Wings 1.5.4 to crash.
Testing with Wings 2.0.5... (only .obj is supported)
Importing either Dragon or Happy Buddha does NOT cause Wings 2.0.5 to crash.
There is a lag in response when moving the camera and using U to rotate gives slow rotation.
Testing with Wings 2.1.4.1... (both .obj and .dae are supported)
Importing either Dragon or Happy Buddha .obj files does NOT cause Wings 2.1.4.1 to crash.
Response is fast and using U to rotate gives fast rotation.
Importing either Dragon or Happy Buddha .dae files into Wings 2.1.4.1 causes a crash but a crash dump text file is created. I will post that info in the bug section.
oort