12-08-2016, 10:23 PM
I may be wrong, but shouldn't the simulator 's engine process the textures settings and render them by itself?
Even using a 3d painting tool to get texture ready it will bring you a set of maps that should be used by a ender engine to reproduce what you saw while was painting.
Even using a 3d painting tool to get texture ready it will bring you a set of maps that should be used by a ender engine to reproduce what you saw while was painting.