Thanks Micheus,
the answer is clear, there is no direct possibility to get back the Renders on the texture map.
The question now is: there is a possibility to get metallic textures like aluminum, steel, in a proper way, better than we can do with Photoshop, which is very limited with specular light.
I will get a look to the free soft you suggest!
The simulator is a soaring simulator, Condor and I am working on a new scenery over the Karakoram Range. It is only a hobby.
I made the landscape using SRTM data and Terragen classic, and I add static props (airports runways, buildings and 3D objects) with Wings 3D.
Regards
the answer is clear, there is no direct possibility to get back the Renders on the texture map.
The question now is: there is a possibility to get metallic textures like aluminum, steel, in a proper way, better than we can do with Photoshop, which is very limited with specular light.
I will get a look to the free soft you suggest!
The simulator is a soaring simulator, Condor and I am working on a new scenery over the Karakoram Range. It is only a hobby.
I made the landscape using SRTM data and Terragen classic, and I add static props (airports runways, buildings and 3D objects) with Wings 3D.
Regards