Both meshes MUST be triangulated for BEST RESULT.
If you don't triangulate. Each quad MUST be perfectly flat.
Just test subtract with a recent version. It worked fine with a dodecahedron subtracting a cylinder.
Why don't you tell me which version of MLAB you are using ... and also share your files. If you do these things ... I can show you how it works or what is really going wrong.
If you don't triangulate. Each quad MUST be perfectly flat.
Just test subtract with a recent version. It worked fine with a dodecahedron subtracting a cylinder.
Why don't you tell me which version of MLAB you are using ... and also share your files. If you do these things ... I can show you how it works or what is really going wrong.