Just sharing...
There will be a new version coming. I've made some small improvement in the code (and a big test that has failed) and added new features:
- option to reduce the mesh density (as suggested by ggaliens);
- the preview object now uses the default material and the current view shader.
here a mesh with density=100%
the same one with density=50%
the same one with density=20%
I need to finish implementing a new custom control for use in the dialog. If I got success, we problably will be able to set vertex colors too.
There will be a new version coming. I've made some small improvement in the code (and a big test that has failed) and added new features:
- option to reduce the mesh density (as suggested by ggaliens);
- the preview object now uses the default material and the current view shader.
here a mesh with density=100%
the same one with density=50%
the same one with density=20%
I need to finish implementing a new custom control for use in the dialog. If I got success, we problably will be able to set vertex colors too.