Just sharing...
There will be a new version coming. I've made some small improvement in the code (and a big test that has failed) and added new features:
- option to reduce the mesh density (as suggested by ggaliens);
- the preview object now uses the default material and the current view shader.
here a mesh with density=100%
![[Image: density100.png]](https://i.postimg.cc/8cdRRx8F/density100.png)
the same one with density=50%
![[Image: density50.th.png]](http://imageshack.us/a/img96/4093/density50.th.png)
the same one with density=20%
![[Image: density20.th.png]](http://imageshack.us/a/img515/3879/density20.th.png)
I need to finish implementing a new custom control for use in the dialog. If I got success, we problably will be able to set vertex colors too.
There will be a new version coming. I've made some small improvement in the code (and a big test that has failed) and added new features:
- option to reduce the mesh density (as suggested by ggaliens);
- the preview object now uses the default material and the current view shader.
here a mesh with density=100%
![[Image: density100.png]](https://i.postimg.cc/8cdRRx8F/density100.png)
the same one with density=50%
![[Image: density50.th.png]](http://imageshack.us/a/img96/4093/density50.th.png)
the same one with density=20%
![[Image: density20.th.png]](http://imageshack.us/a/img515/3879/density20.th.png)
I need to finish implementing a new custom control for use in the dialog. If I got success, we problably will be able to set vertex colors too.