Someone asked me "how to create a spiky shape like mathematica logo" and gave me as reference this image:
![Click to view image](http://mathworld.wolfram.com/images/gifs/SpikeyVersions.gif)
Well, those are created with a proper software to do that. There is no easy way to create that edges arranges in Wings3D. I was just able to create a object that looks like the Version 3 in the image above. maybe it can maybe be a start point.![Smile Smile](https://www.wings3d.com/forum/images/smilies/smile.png)
![[Image: hyperbolic-dodecahedron-start.png]](https://i.postimg.cc/52DB78c0/hyperbolic-dodecahedron-start.png)
The first image was already smooth once. I had defined vertex colors before that.
While I was playing to find the needed steps to reach it one nice shape just popped me up:
![[Image: dodecahedron-flower-wire.png]](https://s25.postimg.org/q1y34mufz/dodecahedron-flower-wire.png)
I added a nice render in my gallery: link
![Click to view image](http://mathworld.wolfram.com/images/gifs/SpikeyVersions.gif)
Well, those are created with a proper software to do that. There is no easy way to create that edges arranges in Wings3D. I was just able to create a object that looks like the Version 3 in the image above. maybe it can maybe be a start point.
![Smile Smile](https://www.wings3d.com/forum/images/smilies/smile.png)
![[Image: hyperbolic-dodecahedron-start.png]](https://i.postimg.cc/52DB78c0/hyperbolic-dodecahedron-start.png)
The first image was already smooth once. I had defined vertex colors before that.
While I was playing to find the needed steps to reach it one nice shape just popped me up:
![[Image: dodecahedron-flower-wire.png]](https://s25.postimg.org/q1y34mufz/dodecahedron-flower-wire.png)
I added a nice render in my gallery: link