03-21-2017, 02:49 PM
Hi again!
It seems you have put a lot of work into this, thank you! "I did make a release with the new command" Is that in the 2.0.0.2017-03-14 release. In that case where do I find the command and what did you call it?
By the way I recently discovered the Lattice by extrusion command, and that does about exactly what I was after. Exept it does not weld the tidbits so I have to do that afterwards (after some trial and error to find the right distance tolerance) So if I make a cube, then upscale it to about twice the size, then run the Monodisperse Foam Filler, then use the Lattice by Extrusion, then weld and then smooth, I get perfectly smooth pipes and joints. That is on the inside of the object, the outer pipes seems to be half and does not join so nicely. Before smoothing the pipes have a hexagonal shape. How do I get that on the outside?
One other thing: This Works With foam. Foam is slightly irregular (like foam in nature) and thats nice, but I would also like to do the same thing With stacks of space-filling polyhedra like the truncated octahedron and the elongated dodecahedron. These are not among the standard primitives in Wings 3D. It would be nice to chose a primitve, type in the number of rows, columns and stacks and turn it in to a lattice in just a few steps.
And then finally: The gyroid skeleton would make a nice lattice. Is there a smart way to make that in Wings 3D? Tutorials on how to make the Gyroid is often quite complicated. The Gyroid Skelton could be made by simply extruding a polygon along a path following some relatively simple rules
It seems you have put a lot of work into this, thank you! "I did make a release with the new command" Is that in the 2.0.0.2017-03-14 release. In that case where do I find the command and what did you call it?
By the way I recently discovered the Lattice by extrusion command, and that does about exactly what I was after. Exept it does not weld the tidbits so I have to do that afterwards (after some trial and error to find the right distance tolerance) So if I make a cube, then upscale it to about twice the size, then run the Monodisperse Foam Filler, then use the Lattice by Extrusion, then weld and then smooth, I get perfectly smooth pipes and joints. That is on the inside of the object, the outer pipes seems to be half and does not join so nicely. Before smoothing the pipes have a hexagonal shape. How do I get that on the outside?
One other thing: This Works With foam. Foam is slightly irregular (like foam in nature) and thats nice, but I would also like to do the same thing With stacks of space-filling polyhedra like the truncated octahedron and the elongated dodecahedron. These are not among the standard primitives in Wings 3D. It would be nice to chose a primitve, type in the number of rows, columns and stacks and turn it in to a lattice in just a few steps.
And then finally: The gyroid skeleton would make a nice lattice. Is there a smart way to make that in Wings 3D? Tutorials on how to make the Gyroid is often quite complicated. The Gyroid Skelton could be made by simply extruding a polygon along a path following some relatively simple rules