03-31-2017, 02:27 AM
(This post was last modified: 03-31-2017, 02:28 AM by Stephan Vogt.)
I know this is no longer about a laggy window, but wanted to post this for continuity.
I have been quite busy learning Unity3D and so finally coming back to post some responses.
The files that don't load images even in wings 2.0.5 are files made by versions before 1.0.2. The solution is to open them in 1.0.2 which does display them, save them. Then they will open properly in version 2.0.5.
I did the selection process as oort suggested, and that works for me. It is not a good workflow if I have to model in the old version and just use 2.0.5 to export.
Then to another problem that has bothered me for ages, ever since Wings decided to have real holes instead of the blue faces. Since I do a lot of low poly modeling, most of the time I mark non rendering faces blue. They can even be Uved and brought back to life by applying a textures later on.
The instruction for removing holes that appear when 2.0.5 loads a 1.0.2 file is to select an adjacent face and use right click on the hole menu to make the hole go away. I see no instruction on how to fix this, which is how I typically make walls, but at a later time remove the holes.
I have been quite busy learning Unity3D and so finally coming back to post some responses.
The files that don't load images even in wings 2.0.5 are files made by versions before 1.0.2. The solution is to open them in 1.0.2 which does display them, save them. Then they will open properly in version 2.0.5.
I did the selection process as oort suggested, and that works for me. It is not a good workflow if I have to model in the old version and just use 2.0.5 to export.
Then to another problem that has bothered me for ages, ever since Wings decided to have real holes instead of the blue faces. Since I do a lot of low poly modeling, most of the time I mark non rendering faces blue. They can even be Uved and brought back to life by applying a textures later on.
The instruction for removing holes that appear when 2.0.5 loads a 1.0.2 file is to select an adjacent face and use right click on the hole menu to make the hole go away. I see no instruction on how to fix this, which is how I typically make walls, but at a later time remove the holes.