Hey guys, thanks for the reply. I got it working and have no idea why it works now. I did everything the same about 30 different times. This morning I set up my edges the EXACT same way to take some screen shots to show what I am doing...this time it decided to unfold...?!?!
I wasn't using Spherical or Projection. I have been using Wings for much longer than I have been a member here, in fact I used to post quite a bit in the old forums at one time, but I thought Wings was abandoned from the lack of updates or news. Great to see the work is still coming along, the new GUI looks and works awesome so far (except for the UV weirdness![Wink Wink](https://www.wings3d.com/forum/images/smilies/wink.png)
If I can figure out what I was doing wrong or repeat this non-unfolding I will report back, the model is fairly high poly but again, just an extruded and cut cube to make a terrain.
-sin
Are there any new tutorials out there that show how to this newer version of UV Mapping? I could swear I was able to do things much easier before, now I am having trouble simply trying to view my texture on the model.
Using the same methods in the past, is not working. After making it external and putting my texture into the template, I make it internal. Some times I can see it other times or with different models, the map is in the Images and the materials section and neither will be visible on the model, but I can use "show" to see it.
What am I doing wrong, or has something changed..another step?
-sin
I wasn't using Spherical or Projection. I have been using Wings for much longer than I have been a member here, in fact I used to post quite a bit in the old forums at one time, but I thought Wings was abandoned from the lack of updates or news. Great to see the work is still coming along, the new GUI looks and works awesome so far (except for the UV weirdness
![Wink Wink](https://www.wings3d.com/forum/images/smilies/wink.png)
If I can figure out what I was doing wrong or repeat this non-unfolding I will report back, the model is fairly high poly but again, just an extruded and cut cube to make a terrain.
-sin
Are there any new tutorials out there that show how to this newer version of UV Mapping? I could swear I was able to do things much easier before, now I am having trouble simply trying to view my texture on the model.
Using the same methods in the past, is not working. After making it external and putting my texture into the template, I make it internal. Some times I can see it other times or with different models, the map is in the Images and the materials section and neither will be visible on the model, but I can use "show" to see it.
What am I doing wrong, or has something changed..another step?
-sin