06-07-2017, 02:14 PM
(This post was last modified: 06-07-2017, 02:23 PM by boeingchen.)
(06-06-2017, 02:24 PM)oort Wrote: You mention you are working on "selection". I assume it will be possible to deselect with the spacebar when that is finished. If things are too different from the original Wings3D it won't really be Wings3D and people will not be as interested as would be hoped...
oort
keyboard support is on my todo list, but I am skipping it right now. Current interface is very rough, just enough to function.
My goal is to make the web version as similar to wings3d as possible. My current focus is to prototype the difficult functions first, then fill out the easier functions later.
(06-05-2017, 03:12 PM)micheus Wrote: ah! Don't forget some people will like to know about your web version and they will be happy by be able to finally play with Wings3D in a tablet (maybe a smartphone) - but, there is only a problem: they cannot attach a mouse to the tablet/phone and there is no way to get context menus to work. So, maybe you can identify the device and enter in a viewer mode only.
Just something to you take in account. Someone had opened a poll sometime ago: wings 3d for android
I think we need a different interface for the touch devices tough. Maybe we won't have the full power of Wings3D, but definitely much more than viewer only.