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Wings 3D Development Forum Wings 3D Interface & Usage v
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Weld Command and UV map

 
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Weld Command and UV map

gap
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Joined: Jun 2015
#13
09-21-2017, 12:37 PM (This post was last modified: 09-21-2017, 12:40 PM by gap.)
Hi micheus,
thank you for your caring and sorry for the late reply Blush

(09-14-2017, 09:13 PM)micheus Wrote: Just for share...

I tried and it "works". Extrude->Normal by 0 offset and in the Weld->Tolerance it was used 0.000:

Yes, no doubt it works, but we find ourselves with a ring of small polygons around the edge of the welded faces, whose handling can be a bit unpractical. In addition to that, the two nearly coincident edge loops would be likely treated as hard edges, even where a soft edge is more appropriate.

(09-15-2017, 11:14 AM)micheus Wrote: Oh lord! I can't stop thinking about this issue. Smile

I have to be wrong, otherwise we couldn't cut the mesh and create islands on AutoUV editor window.
I will take a look on this when I have time.

Okay, let me know if you find anything on the topic. As I said a few days ago, there are 3D programs that perform edge/vertex weldings (a feature that I would like to see in Wings too, btw) without distrupting the geometry and/or the UV projection of adjoining polygons Smile
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Messages In This Thread
Weld Command and UV map - by gap - 09-13-2017, 06:48 PM
RE: Weld Command and UV map - by micheus - 09-13-2017, 08:37 PM
RE: Weld Command and UV map - by gap - 09-13-2017, 08:55 PM
RE: Weld Command and UV map - by micheus - 09-13-2017, 09:08 PM
RE: Weld Command and UV map - by gap - 09-13-2017, 09:56 PM
RE: Weld Command and UV map - by micheus - 09-13-2017, 10:17 PM
RE: Weld Command and UV map - by gap - 09-13-2017, 11:13 PM
RE: Weld Command and UV map - by micheus - 09-14-2017, 01:34 AM
RE: Weld Command and UV map - by gap - 09-14-2017, 08:00 AM
RE: Weld Command and UV map - by micheus - 09-14-2017, 09:05 AM
RE: Weld Command and UV map - by micheus - 09-14-2017, 09:13 PM
RE: Weld Command and UV map - by micheus - 09-15-2017, 11:14 AM
RE: Weld Command and UV map - by gap - 09-21-2017, 12:37 PM

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