• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Design & Development v
« Previous 1 … 3 4 5 6 7 … 11 Next »
[wip]Wings2Thea

 
  • 0 Vote(s) - 0 Average
[wip]Wings2Thea

nigec
Offline

Member

Posts: 126
Threads: 24
Joined: Jun 2016
#1
01-21-2018, 01:23 PM (This post was last modified: 01-21-2018, 01:23 PM by nigec.)
This is my re work of the Kerky plugin for Thea Render.
I started on it a few years ago and it never really got very far but something has clicked and I'm doing a little better with Erlang
Thus far it exports, renders and saves the image
IBL lighting works
lights
camera
materials with normal maps

The KT exporter has a lot of stuff that is way more complicated than it needs to be, like render presets, I plan to load these from file, possibly even materials and skies
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



Messages In This Thread
[wip]Wings2Thea - by nigec - 01-21-2018, 01:23 PM
RE: [wip]Wings2Thea - by micheus - 01-21-2018, 02:24 PM
RE: [wip]Wings2Thea - by nigec - 01-21-2018, 03:01 PM
RE: [wip]Wings2Thea - by micheus - 01-21-2018, 05:26 PM
RE: [wip]Wings2Thea - by nigec - 01-21-2018, 07:54 PM
RE: [wip]Wings2Thea - by oort - 01-23-2018, 05:19 AM
RE: [wip]Wings2Thea - by nigec - 01-23-2018, 10:36 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode