10-27-2018, 09:26 PM
My gut feeling is that exporting vertex color to OBJ might not be the best idea.
From my readings ... the file format might be "flexible" enough to support it and some folks may have implemented vertex color into OBJ ... but that does not mean it is generally the best approach ...
Unless of course you want to write an OBJ importer of your own for Wings3d than can handle the extra information.
A lot of people and apps seem to deal with .PLY files having vertex color. This is how I last used to LOAD and SAVE vertex color and have my files go from MESHLAB to Wings and back and forth.
Good luck ... I'm just saying it sounds dicy to go with .OBJ and vertex color.
From my readings ... the file format might be "flexible" enough to support it and some folks may have implemented vertex color into OBJ ... but that does not mean it is generally the best approach ...
Unless of course you want to write an OBJ importer of your own for Wings3d than can handle the extra information.
A lot of people and apps seem to deal with .PLY files having vertex color. This is how I last used to LOAD and SAVE vertex color and have my files go from MESHLAB to Wings and back and forth.
Good luck ... I'm just saying it sounds dicy to go with .OBJ and vertex color.