02-16-2013, 04:09 AM
I think that it was coded to work in this way.
If you apply the initial value to a default dodecahedron (1 UN size), you will notice that the short segment (I'll refer it as "bevel") has 0.2 UN and there is no matter how big you create your dodecahedron. But, if you create one dodecahedron less than 1 UN and apply the default (initial) value to it, you will notice that this "bevel" will now be close to 1/3 of the edge lenght.
If you apply the initial value to a default dodecahedron (1 UN size), you will notice that the short segment (I'll refer it as "bevel") has 0.2 UN and there is no matter how big you create your dodecahedron. But, if you create one dodecahedron less than 1 UN and apply the default (initial) value to it, you will notice that this "bevel" will now be close to 1/3 of the edge lenght.