01-28-2019, 06:42 PM
Bug fix release, have fun.
--- 2.2.2 --------------------------------------------
- Improved STL importer. [dgud]
- Fixed crash when zooming to a negative distance, thanks, Tkbd. [dgud]
- UV mapping windows are displayed in the same monitor as the first was.
Thanks OXO. [micheus]
- Fixed hard crash caused by malformed faces. Thanks Hank. [micheus]
- Fixed the EPS/SVG plugin exporting back edges. Thanks to tkbd. [micheus]
- Fixed the crash caused by Tighten in AutoUV window. Thanks to Hank. [Micheus Vieira]
- Changing to a saved view in the middle of a vector input operation
was causing Wings3D to crash. Thanks to Hank. [micheus]
- Wings3D was crashing when a material was selected by using it's color
icon. Thanks to Hank. [micheus]
- Selection groups has not been saved for hidden/locked objects.
Thanks to Hank. [micheus]
- Importing a .gbl project was causing a crash just before it to be
displayed. Thanks to tkbd. [micheus]
- If a area light is present only the faces facing the camera can get
selected by marquee selection. Thanks Hank. [micheus]
- Wings3D was crashing unexpected in module wings_frame. Added a
workaround and some information to help us to find the cause. Thanks to Hank [micheus]
- Select similar material isn't working properly in AutoUV. Thanks to Hank [micheus]
- Worked some more on the boolean operations. [dgud]
- Moving a light and using translation was causing Wings3D to crash.
Thanks to tkbd. [micheus]
- Alpha channel of a diffuse texture was drawing in black. Thanks to tkbd [micheus]
- Upgraded to erlang/otp-21.2 (windows, mac) which should improve performance on large models. [dgud]
- General Mac improvements, menues and material viewer. Reported by tkbd [dgud]
- Fixed opencl crash on old ATI cards. [dgud]
- Fixed image handling crash. [dgud]
- Fixed exporting lights to plugin. [dgud]
--- 2.2.2 --------------------------------------------
- Improved STL importer. [dgud]
- Fixed crash when zooming to a negative distance, thanks, Tkbd. [dgud]
- UV mapping windows are displayed in the same monitor as the first was.
Thanks OXO. [micheus]
- Fixed hard crash caused by malformed faces. Thanks Hank. [micheus]
- Fixed the EPS/SVG plugin exporting back edges. Thanks to tkbd. [micheus]
- Fixed the crash caused by Tighten in AutoUV window. Thanks to Hank. [Micheus Vieira]
- Changing to a saved view in the middle of a vector input operation
was causing Wings3D to crash. Thanks to Hank. [micheus]
- Wings3D was crashing when a material was selected by using it's color
icon. Thanks to Hank. [micheus]
- Selection groups has not been saved for hidden/locked objects.
Thanks to Hank. [micheus]
- Importing a .gbl project was causing a crash just before it to be
displayed. Thanks to tkbd. [micheus]
- If a area light is present only the faces facing the camera can get
selected by marquee selection. Thanks Hank. [micheus]
- Wings3D was crashing unexpected in module wings_frame. Added a
workaround and some information to help us to find the cause. Thanks to Hank [micheus]
- Select similar material isn't working properly in AutoUV. Thanks to Hank [micheus]
- Worked some more on the boolean operations. [dgud]
- Moving a light and using translation was causing Wings3D to crash.
Thanks to tkbd. [micheus]
- Alpha channel of a diffuse texture was drawing in black. Thanks to tkbd [micheus]
- Upgraded to erlang/otp-21.2 (windows, mac) which should improve performance on large models. [dgud]
- General Mac improvements, menues and material viewer. Reported by tkbd [dgud]
- Fixed opencl crash on old ATI cards. [dgud]
- Fixed image handling crash. [dgud]
- Fixed exporting lights to plugin. [dgud]