Hi,
Same render issue.
Nvidia gtx 460. win 7.
snapshot 1.5.pre.39.g6b8
Also...
I've got quite a lot of crashes when unfolding UVs, sometimes even for simple cubes, which I don't have with the 1.4 version.
here a crashdump related to this problem, and snapshot version:
Dump written 2013-2-20_20-13
Version: 1.5.pre1.38.g62be8
Window: {autouv,1}
Reason: {badmatch,[589,48,589,1025,0,0,0,0,0,0,0,0,0,0,0,0]}
Short stack trace:
[]
Long stack trace:
[{wings_render,dummy_axis_letter,0,[{file,"wings_render.erl"},{line,464}]},
{wings_render,render,1,[{file,"wings_render.erl"},{line,55}]},
{wings,'-redraw/2-fun-0-',2,[{file,"wings.erl"},{line,227}]},
{wpc_autouv,handle_event,2,
[{file,"c:/Users/familjen/src/wings/PLUGIN~1/autouv/wpc_autouv.erl"},
{line,573}]},
{wings_wm,handle_event,3,[{file,"wings_wm.erl"},{line,824}]},
{wings_wm,send_event,2,[{file,"wings_wm.erl"},{line,796}]},
{wings_wm,do_dispatch,2,[{file,"wings_wm.erl"},{line,698}]},
{lists,foreach,2,[{file,"lists.erl"},{line,1262}]}]
Same render issue.
Nvidia gtx 460. win 7.
snapshot 1.5.pre.39.g6b8
Also...
I've got quite a lot of crashes when unfolding UVs, sometimes even for simple cubes, which I don't have with the 1.4 version.
here a crashdump related to this problem, and snapshot version:
Dump written 2013-2-20_20-13
Version: 1.5.pre1.38.g62be8
Window: {autouv,1}
Reason: {badmatch,[589,48,589,1025,0,0,0,0,0,0,0,0,0,0,0,0]}
Short stack trace:
[]
Long stack trace:
[{wings_render,dummy_axis_letter,0,[{file,"wings_render.erl"},{line,464}]},
{wings_render,render,1,[{file,"wings_render.erl"},{line,55}]},
{wings,'-redraw/2-fun-0-',2,[{file,"wings.erl"},{line,227}]},
{wpc_autouv,handle_event,2,
[{file,"c:/Users/familjen/src/wings/PLUGIN~1/autouv/wpc_autouv.erl"},
{line,573}]},
{wings_wm,handle_event,3,[{file,"wings_wm.erl"},{line,824}]},
{wings_wm,send_event,2,[{file,"wings_wm.erl"},{line,796}]},
{wings_wm,do_dispatch,2,[{file,"wings_wm.erl"},{line,698}]},
{lists,foreach,2,[{file,"lists.erl"},{line,1262}]}]