09-17-2019, 02:52 PM
(09-17-2019, 04:33 AM)Agent-0013 Wrote: Top of my like list is the new Boolean Test tool. I will need a bit of instruction on how to get the most out of it, as certain parts of it seem to be inactive at this time.I'm not sure about what means the "certain parts of it seem to be inactive at this time". The main limitation is related to use of coplanar faces in these operations. In cases like that subdivide the object/face can be used as a workaround.
There is a small reference guide about it in our How To session: Boolean command usage (2.2.1)
Quote:The new Materials Palette in my opinion is a bit of an improvement; however, it does seem a bit incomplete also. In the older 2.1.5 the palette allows for the use of color in each of four channels, and has sliders for sheen (Specularity) and Visibility (Transparency). OK so the Transparency is still available, but the Specularity one is gone. In 2.2.4 only two channels can have color, and you affect those channels with the sliders provided. Now the reflectivity that can be applied to parts of a model is awesome, however, the second color channel has to be rather dark in color to keep the surface from looking washed out. I'd like to see this feature continue to be improved in a direction that allows for more to be done with it. Not all surfaces need to be reflective or metalic.I recommend you to check the thread I create to prepare the people for the new material settings: Be ready for PBR (check the links I shared there too ). Wings3D is now covering the basics maps and settings needed for PBR materials used by any other modern 3D app.
What is pending yet is a window to allow us to change the environment light, but we can use a workaround - post.