01-11-2020, 11:38 PM
Switch Z and X axes it's something we can add.
I thought you was thinking to be able to change the model in W3D and then, in Unity it be automatically reloaded using the serialisation feature.
I read a little the Unity docs and it seems to be possible to write a script to import non native file formats. Thinking about that, if it's possible serialise a script like that, then we don't need to write a DLL for that (which makes it multiple platform) and Unity would to reload the model.
Expect Wings3D to automate an export operation is something that probably will not happen. But, auto save its own format is already there.
I thought you was thinking to be able to change the model in W3D and then, in Unity it be automatically reloaded using the serialisation feature.
I read a little the Unity docs and it seems to be possible to write a script to import non native file formats. Thinking about that, if it's possible serialise a script like that, then we don't need to write a DLL for that (which makes it multiple platform) and Unity would to reload the model.
Expect Wings3D to automate an export operation is something that probably will not happen. But, auto save its own format is already there.