Quote:Yes. The layers must be in the right order and the filters mus be the latest ones. Sure I did that.vSmileWhat I didn't remember was to check the Background layer and undo a change I did a couple of time ago: in Color property set opacity to 0 (transparent).
Quote:The UV map on chair is perfect.Thanks Olve11
Choose the proper orientation of the UV islands helped to bring the effect I wanted in the object in order to show the wood veins in the right direction for each wood chunk used.
That is valid for the two texture options in the image bellow. I just realise the procedural texture in Wings3D may need some fix to work in accordance:
The first image is a picture of the chair in my room and the two other are the object
rendered in Substance Painter - not bad :
Chair- Wood by micheus on Sketchfab