Hi! some_yahoo, I saw your screenshot.
Are you want to radially texturing with already created object?
In this similar example and another approach(It is opposite method),
but I create a texture at first, and then deform an object with after.
![[Image: UQhqqigm.png]](http://i.imgur.com/UQhqqigm.png)
(It is also possible to select all edges in the UV window and cut the UV into pieces.)
I'm sorry if I'm wrong understanding.
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tkbd
Are you want to radially texturing with already created object?
In this similar example and another approach(It is opposite method),
but I create a texture at first, and then deform an object with after.
![[Image: UQhqqigm.png]](http://i.imgur.com/UQhqqigm.png)
(It is also possible to select all edges in the UV window and cut the UV into pieces.)
I'm sorry if I'm wrong understanding.
--------
tkbd