10-20-2020, 09:43 PM
Quote:Until there, we need to start Kerkythea standalone, export the file from Wings3D and load/merge on it - as I used to do and which I believe it's more productive.
You totally convinced me on that point ! As Kerkythea includes tons of materials and textures that cannot be accessed through the plugin, it is indeed much more powerful to export the geometry+uvmap from Wings and then perform other stuff directly in the Kerkythea standalone. Using your "merge" tip to re-import some modified geometry for a specific objec (without changing the rest of the scene) is quite easy to use.
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