Stephan Vogt, thanks for the comments.
About the improvement you noticed, the Wings3D team has been working a lot since v2.0 in order to achieve that. In this post I did a summary of changes since v2.0 - check for "What was changed/improved" - a lot of code was rewritten.
About the .rwx no one has complained about that, so I think I can take a look on it and upgrade the exporter to be v2 compatible.
EDIT: I download the RWPaint.exe which requires the RWL21.DLL (RenderWare 2.1) and I was able to import an exported file from Wings3D which contains a hole.
Do you have a broken file so I can check what is going wrong?
For the selection issue, follow the oort's tip.
The current default way (just highlight an element) can be convenient when someone uses hotkeys because we don't need in fact select anything to apply a command and after that deselect to change the selection mode. It's a personal taste, of course.
About the improvement you noticed, the Wings3D team has been working a lot since v2.0 in order to achieve that. In this post I did a summary of changes since v2.0 - check for "What was changed/improved" - a lot of code was rewritten.
About the .rwx no one has complained about that, so I think I can take a look on it and upgrade the exporter to be v2 compatible.
EDIT: I download the RWPaint.exe which requires the RWL21.DLL (RenderWare 2.1) and I was able to import an exported file from Wings3D which contains a hole.
Do you have a broken file so I can check what is going wrong?
For the selection issue, follow the oort's tip.
The current default way (just highlight an element) can be convenient when someone uses hotkeys because we don't need in fact select anything to apply a command and after that deselect to change the selection mode. It's a personal taste, of course.