03-08-2013, 09:50 PM
What we are looking for is to create a SHEAF of plane-like objects.
Start with TWO objects to define limits of SHEAF (think like bookends but an arc is implied rather than a straight line).
Once we can do this no BOOKEND as SHEAF (Cool words) ... then we can do SAME with
slicing object and be done with it it all ... use how you may.
Indirect ... but powerful just the same.
Start with TWO objects to define limits of SHEAF (think like bookends but an arc is implied rather than a straight line).
Once we can do this no BOOKEND as SHEAF (Cool words) ... then we can do SAME with
slicing object and be done with it it all ... use how you may.
Indirect ... but powerful just the same.