03-10-2013, 02:46 PM
Maybe this article can show its complexity: NPR with Pixel and Vertex Shaders
But, we can find sources code written in C. I just don't know they can have good performance in Erlang (if converted, of course):
Silhouette Extraction
Image Precision Silhouette Edges
But, we can find sources code written in C. I just don't know they can have good performance in Erlang (if converted, of course):
Silhouette Extraction
Image Precision Silhouette Edges