07-19-2021, 07:25 PM
AO makes use of vertex colour property. When it's computed the vertex colour stores it's respective value (colour).
If you want use both at same time you have the option to unwrap your mesh and paint it with the vertex colour after apply the AO. Now you have an AO texture that can be mixed with the new colours you want to paint.
If you want use both at same time you have the option to unwrap your mesh and paint it with the vertex colour after apply the AO. Now you have an AO texture that can be mixed with the new colours you want to paint.