03-16-2022, 01:02 AM
Quote:Anyway, see if this can be useful to you...That looks really useful, but in this instance it's different.
I haven't used the virtual mirror.
My basic model seemed ready to UV map. I cut and made my pieces, created the external texture, and began making the tex in my image editor. There is written text in this image..
When I refreshed my texture on the model, I see that the written text is applied to the model with the letters backwards, as if seen through a mirror. (otherwise I probably wouldn't have noticed this weird thing).
I am thinking either the model came with some unusual default setting, or I touched something wrong that I want to undo, or something strange happened in the conversion to .obj file.
So, since it shouldn't be hard to make my text mirror backwards in my image editor I see this as the easy fix, but I would like to know if I could remedy my model and make it regular text forward usable again.
Could the 'flip command' have been used somehow to make this happen?