03-16-2022, 07:42 PM
–What's worse is that it was only a symptom for the real problem. The model is intent on showing its texture from the inside out. It makes the near side transparent to you see the texture skinned right but like inside a glass.
I don't suppose there's any setting or command that could switch this back to normal? The model is simply screwed right? I am pretty sure this came from the outset with the conversion tool.
I don't suppose there's any setting or command that could switch this back to normal? The model is simply screwed right? I am pretty sure this came from the outset with the conversion tool.