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Wings 3D Development Forum Wings 3D Bug Reports v
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Radial = diameter & Slow resources

 
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Radial = diameter & Slow resources

e.m.hobo
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Posts: 4
Threads: 2
Joined: Mar 2023
#1
03-16-2023, 09:34 AM
When I create a new sphere and I have the radial set to 2.0 and I set Y to 2.0, it raises the sphere 1.0 above ground. When I set Y to 1.0, it sets the sphere on the ground. Radial is half the diameter. You need to either rephrase by replacing "radial" by "diameter" or the sphere diameter should be twice that of the radius. I would also opt for "radius" over "radial."

When I create a sphere with a 512 Sections x 512 Slices subdivision, the program can somehow get really slow. I don’t really get what resources I cause it to burn. The rest of the computer keeps working just fine. Is there something I need to know about the typical number of sections and slices one should employ?
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Messages In This Thread
Radial = diameter & Slow resources - by e.m.hobo - 03-16-2023, 09:34 AM
RE: Radial = diameter & Slow resources - by micheus - 03-17-2023, 04:54 AM
RE: Radial = diameter & Slow resources - by e.m.hobo - 03-18-2023, 06:32 PM

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